Showing posts with label suda 51. Show all posts
Showing posts with label suda 51. Show all posts

Saturday, June 27, 2009

WANNA BE SOMEONE WHO COW WOW WOWS



The New York Dolls played Music Hall of Williamsburg this past Monday to a confused crowd of hipsters and people way past their prime. Hey, kind of like the band members themselves!

I'm kidding. Well, no. Well, kind of. David Johansen and Sylvain Sylvain, in their wonderful post-drugged-out glories, are the only two original members still performing today. And good for them, because they can still rock harder than probably anyone I've ever seen. They have a good sense of humor about themselves and are very playful - encouraging the crowd to have even half as much fun as they clearly do.

Also with them is my hero Steve Conte, who is the hardest working man in punk who still "get it", holding his guitar out to the crowd so they can pull at and run their fingers across its strings and running it across his monitor for feedback effects. A band like New York Dolls should be a novelty act playing Vegas at this point, which makes seeing them in one of the smaller famous venues in NYC all the more exciting.

Williamsburg is small and decidedly very un-punk. The crowd moved during the songs they recognized, some even going so far as to jump in place. But you do not go to Music Hall of Williamsburg to mosh. You go to show off your new beard and nod your head to the loudest act you can find. "Am I being ironic?" Who knows! Moshing is for teenagers.

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This past week I read Ode to Kirihito, oft cited as the masterwork of my other hero, Osamu Tezuka. Long-time FTH readers will note my affinity for this man's work, which has made significant contributions to the culture of sf in pure artistist form.

It's about a brilliant scientist named Kirihito who is investigating a mysterious disease called "monmow", which has been turning people into primative animals, eventually killing them. As per his mentor's request, Kirihito goes off to a secluded town where cases have erupted, eventually contracting it himself. The 800+ page graphic novel then follows his downward spiral and the scandal that envelopes it in one of the darkest Tezuka stories I've read thus far.

I very much enjoyed this; I actually wound up reading the majority of it one sitting, because I had no desire to stop. While Tezuka's silliness and cartoony caricatures are absent, many plot points spiral haphazardly toward conclusion in his signature fashion. There are also a number of "breakdown" moments (as seen above) where the reader suddenly enters the abstract psyche of a main character going through stressful agony.

I'm looking forward to getting my hands on Black Jack Vol. 5.

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Also in the world of bizarre Japanese things is Flower, Sun and Rain released for the Nintendo DS. It was created by grasshopper manufacture, Marvelous Interactive, outsourcing studio h.a.n.d., and published in America by XSEED and Marvelous. It's a port of the sophomore effort of Suda 51, whom I think is the only man in video games worth noting these days.

FSR is a pretty bad game, featuring lots of backtracking, puzzles requiring obscure algebra, and just a general outdated design. Much like other Suda 51 games, it's not so much about the game as it is the story and unique presentation. It goes something like this:

Sumio Mondo, a "searcher" who is a master at cracking codes, is sent to Lospass Island, a small resort island that serves as the home to Flower, Sun and Rain, a high-class hotel. His mission is to prevent a terrorist plan to explode an airplane, which is set to take off the day Mondo gets there. On the first day, Mondo is stopped by a hotel resident and asked to use his expertise to crack a code for them. Because he is nice, he gets to work. After he achieves his goal, he steps out onto the veranda and witnesses the airplane take off and explode in mid-air. The next day he wakes up, and the airplane hasn't taken off yet. He gets up to find the bomb, but it stopped yet again by another resident. This happens over and over again.

As the days go on, Mondo begins to unravel, and he starts to believe in conspiracies against him. More and more outlandish things happen to him at precisely timed moments as the hotel and its entire cast of characters begin to warp and torment the poor searcher.

The game has a nice sense of humor and I enjoy its surreal narrative. I love anything that has a large ensemble for a cast. But it's difficult for me to recommend it, because it's not for everyone. You really need to be patient, because there's a lot of walking (no transportation is allowed on the island). There are some chapters that require you to move Mondo from one end of the island to the other, which isn't difficult as there are no obstacles, but it is tedious work.

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Last, but certainly not least, is my second trip (and possibly last) to Celebrate Brooklyn this summer. Blonde Redhead played a free show last night, marking the third time I've seen this fantastic band.

The pictures I have of the show are pretty bad, and BrooklynVegan hasn't updated yet today, so deal with it. BR's set consisted mostly of material from their albums 23 and Misery of a Butterfly, much like the last two times I've seen them (although Kazu Makino was not wearing a plastic nurse outfit, and there were absolutely zero technical problems! Imagine that!). I also finally got to see them play "Messenger" without Amedeo Pace's voice going out midway through the song. (Quote of the night: When they broke out into "Spring and by Summer Fall" and someone yelled out "THAT'S THAT SONG FROM THE CAR COMMERCIAL!")

The crowd waited in line through a downpour to see them and it was worth the effort, because the rest of the night was cool and clear. The space in the Prospect Park Bandshell is large, as I mentioned in my Byrne post a few weeks back, and we actually got into it this time, with primo seats.

Every time I see Blonde Redhead there's always one guy behind me explaining to his group of friends about how Makino fell off a horse, had to undergo major surgery, and then wrote an entire album about it. This same expert thought that any song the band played before their Misery is a Butterfly album was "new" and his mind was blown each time. The band has a large repertoire - I believe they don't exploit it enough, but the crowd might be bored with their early psychadelic and no wave efforts.

Still, you know what would really floor me? If anyone knew where they got their name from.

Sunday, January 11, 2009

HE KNEW IT WAS HAPPENING ALL OVER AGAIN

I have a tendency to have frightening dreams based on whatever I'm critically engaged in at the moment.

A few weeks ago, I had begun playing killer7 for the Gamecube again, a videomajiggy that features co-design credits of Shinji Mikami, creator of the campy Resident Evil series. In this game, enemies would laugh maniacally before slowly crawling towards you, invisible, and if you didn't take them down quickly enough they'd grab you and explode, wrecking your shit. I had a dream where I was running down tight corridors, and I heard the laughter and got very frightened, as if an army of invisible bad guys were waiting behind every corner.

Again, just last week after a hardcore 1984 session, I had a dream that involved telescreens. I had, apparently, broken some mortal law that was about to be scrutinized by the Party, and I had done it in front of a telescreen, which has the ability to watch the viewer at all times. Knowing that I was about to be erased, panic began welling up inside my chest. To me, in a nightmare, there is nothing scarier than knowing you are, undoubtably, going to die. Not even death itself is a scarier concept than knowing that your inevitable doom is slowly spreading through you like the slowly retracting jaw of a snake, ready to attack and strangle its prey for a quick meal. Holy mother of balls.

Needless to say, I have woken up the past few nights in a cold sweat. Sometimes I wake up with the fear still inside of me, as if the dream hadn't ended yet, and it has somehow manifested itself into my waking life.

So perhaps it is not a good thing that I have begun reading Ring, Koji Suzuki's horror novel that spawned the popular films. I briefly mentioned this in my last post, which I will not dignify with a link (scroll down). I, admittedly, have never seen the movies. I'm not much for the horror genre, in case you can't tell. But I find the book engrossing, at least in the first fifty pages, and despite the morbid air and atmosphere it is a casual, fun read.

The translating/publishing house is Verticle, who also has a hand in translating a few of Tezuka's works including Black Jack, which is fucking awesome. It's about an unlicensed surgeon who has the ability to perform miracle cures on patients. He is generally considered an outcast and a thief, considering how loner qualities, deformed appearance, and outrageous doctor's fees. However, we know he's grossly misunderstood - Black Jack is unbearably tragic, constantly the victim of circumstance and a bastion of moral indignity - he is essentially the human, adult version of the serialized Astro Boy and repeating his laundry list of woeful sorrow would be best left for a post later on, when volume 3 is released later this month.

Unfortunately this blog post must be cut short; I have decided that taking a winter class that forces me up at 6AM was a good idea, and so my recent nights have been cut tragically short. I shall end this post with a YouTube video of the Talking Heads, because if I can't see David Byrne live then I can at least close my eyes and pretend I'm there.

Tuesday, December 23, 2008

FUN THEY HAD 2K8: A YEAR IN REVIEW PART 1

This year was an interesting one for the fruitless escapist, wasting his or her free time away carefully mapping out what they're going to read/watch/play next to keep his- or herself occupied. For me, it was a fairly successful year, although once again rather than spend all too much time anticipating things that have yet to be released, I looked back at an entire past's catalog of bullshit. This post is my attempt to categorize, review, and inform you all of everything you may have missed that I certainly did not. A compendium of pop culture non-sense that only those with sharpened acquired tastes would believe to be of any worth. For this post, I'll be constantly referring back to my many little journals I keep where I write down things that annoy me. I present to you, dear reader,

FUN THEY HAD 2K8: A YEAR IN REVIEW PART 1

BRIGHT LIGHTS, BIG CITY: PROBABLY BAD
Jay McInerney's 1984 airport epic told entirely in the second person is a scathing criticism of yuppie culture, following the antics of yourself, a dude working on "the magazine" with an outrageous nightlife, intent on oblivion. It's probably bad, but it's too great to not recommend since it's a fairly simple read and somewhat iconic. Its self-depricating narrative progressively gets worse as a once-hopeful youth slowly comes to terms with his monotonous lifestyle and hopeless endeavors, and it left me a bit empty inside. It was like looking into a future mirror!

2008 MOVIE "JUMPER"
SUCKED. Sucked. Hard. Some lame story about an angsty teenager who can teleport. Nice job. I only wished I could have jumped out of that horrible movie.

2008 MOVIE "CLOVERFIELD"
Another retarded movie about a giant monster that destroys New York City. Probably great in concept, however much of the film follows a bunch of twnety-somethings intent on saving some chick one of the dudes boned.

THIS QUOTE FROM MY INTERVIEW TECHNIQUES CLASS THAT SUMS UP MY COLLEGE EXPERIENCE QUITE WELL
"Don't try to be too intellectual when asking questions. Yes, this is college, but it's also a journalism class."

2008 MOVIE "PERSEPOLIS"
A finally great French animated film based on a graphic novel by the same name. Nothing particularly moving about the story, although it was interesting enough the whole way through because the art was strangely alluring.

2008 MOVIE "RAMBO"
Excellent. Just the bomb. Great action, lots of explosions and heightening. Sylvester Stallone is the worst actor ever.

JOSIP NOVAKOVICH, CROATION WRITER ON LINGUISTICS
"English words to me are goat turds... despite the stink, I sniff in them the freedom to be away from Croatia and Yugoslavia."

FIRST BATCH OF NEW GAMES: THE SUCKS AND THE NOT SUCKS
StarFox Command: The sucks.
Sega Bass Fishing: The not sucks ironically.
House of the Dead 2 + 3 Returns: The not sucks unironically.
Kirby Squeak Squad: The not sucks
Mario & Sonic at the Olympic Games DS: The sucks.
Super Smash Brothers Brawl: The sucks ironically.
Octomania: The greatest game.

NO MORE HEROES FOR THE WII: THE SECOND GREATEST GAME
An excellent action game by Suda 51, the only man who knows how to make them right anymore. In an artsy world inspired by Alejandro Jodorowski's El Topo, NMH follows Travis Touchdown, a kid who orders a light sword in the mail and decides to kill a bunch of dudes in order to be the top assassin. To quote Dave, Suda 51 games aren't great games, but they are awesome games.

2008 MOVIE "STREET KINGS"
Keanu Reeves's idiocy is suffuciently blithering.

2008 MOVIE "DOOMSDAY"
The doomiest thing about this film is that I actually sat there and watched on as the greatest genre of all time, dystopian post-apocalypse, is shattered in a string of Audi commercials. Fuck you, whoever directed this.

2008 MOVIE "SUPERHERO MOVIE"
Actually got one laugh out of me. Exactly one.

2008 MOVIE "IRON MAN"
Watch for an hour as Tony Stark builds a super robot suit and then has it destroyed in an anti-climactic scene, and then spend another hour as he does the same exact thing. But it's the best movie ever, am I right?

SECOND BATCH OF NEW GAMES: THE BLARGH AND THE NOT BLARGH
Mario Kart Wii: The blargh.
Boom Blox: The multiplayer not blargh.
Zack & Wiki: The anime not blargh.
Soulcalibur Legends: The super blargh.
Dragon Blade Wrath of Fire: The tears-of-blood blargh.
Samba De Amigo: The not blargh ironically.
Wii Music: The not blargh unironically.
Sonic Unleashed: The greatest game.

2008 MOVIE "SPEED RACER"
Eye candy with a feel good ending and a cartoony presentation. At times pays nice homage to the original anime, other times it pinches a loaf on it, but it's all forgivable. Probably my favorite movie I saw in theaters this year. How sad.

2008 MOVIE "SON OF RAMBO"
I don't remember this film much, but I wrote "cute" next to the ticket so I'm assuming I liked it.

2008 MOVIE "Indiana Jones and th whatever the fuck this movie is called"
Aliens controlled everything and there's a shitty UFO sequence at the end of the film, it was like a punchline to a cruel joke.

2008 MOVIE "THE HAPPENING"
It happened to suck.

2007 MOVIE "LIKE A DRAGON"
A movie based on the unpopular Yakuza games, directed by Takashi Miike. And it really ruled. Really.

THE UNTIMELY DEATH OF THE BEAUTIFUL TRUCK
An unfortunate accident spelled the end of the reign of the Beautiful Truck, the only woman I've ever loved. The five-speed 1990 Ford Ranger will truly be missed. It has been replaced by SUV the Suburban Ussault Vehicle, which isn't nearly as cool, but at least it has a few features the Beautiful Truck didn't. For instance, I can roll the windows up and down, I have heat, I have a CD player, I can tell how much gas is left in the tank, the emergency brake works, the speaker system works, and it generally isn't a huge pile of metal crap on wheels.

2008 MOVIE "WALL-E"
It was good, I guess.


2008 MOVIE "WANTED"
"Action cheese, but I liked it." That's what I wrote. Looking back, it probably sucked, I don't know. I don't even remember what it was about. Didn't they curve bullets or something? Did I really go to see this?

2008 MOVIE "DEATH RACE"
Paul W.S. Anderson's disasterous remake of the god-damn-incredible movie from the 70's, which starred Stallone when he was still unironically good.

1975 MOVIE "DEATH RACE 2000"
Please just watch this instead, I'm serious.

THIRD BATCH OF NEW GAMES: THE WHARF AND THE NOT WHARF
Sega Superstars Tennis Wii: Not wharf.
Sega Superstars Tennis DS: Not wharf.
Space Invaders Extreme: Not wharf.
Arkanoid DS: Not wharf.
Pokemon Pearl: ???
Bangai-O Spirits: Not wharf.
Kirby Super Star Ultra: Not wharf.
Sonic Chronicles: Not wharf.
Legend of Kage 2: Not wharf.
Exit DS: The greatest game.

CHRONO TRIGGER FOR THE DS: THE SECOND GREATEST GAME
A remake of the SNES classic RPG by Squaresoft, right before they started being terrible. It furthered that crazy half-real-time-but-not-really fighting system that stays consistently fun. And it predates the angsty animeness of their future games. It was honestly made right when they games started being good and right before their games started being terrible. The DS port is good enough.

In hindsight, this isn't even the tip of the iceberg. So, I'm relabeling this "part 1" and I promise a "part 2" forthcoming, although I anticipate this to go up to "part 20" at this rate. In the next installment I'll talk about the other movies I saw this year that didn't suck (most of which didn't come out this year), more of the books I've read, and further on the list of games and random pop culture things from my book. Maybe I'll even make a list! Who knew so many stupid things could happen in just one year!